en
Brad King,John Borland

Dungeons & Dreamers: A Story of How Computer Games Became a Global Community (Second Edition)

Obavijesti me kada knjiga bude uvrštena
Da biste čitali ovu knjigu u Bookmate učitajte datoteku EPUB ili FB2. Kako mogu učitati knjigu?
Before the multibillion computer game industry, there was Dungeons & Dragons, a tabletop game created by Gary Gygax and Dave Arneson in 1974. D&D captured the attention of a small but influential group of players, many of whom also gravitated to the computer networks that were then appearing on college campuses around the globe. With the subsequent emergence of the personal computer, a generation of geeky storytellers arose that translated communal D&D playing experiences into the virtual world of computer games. The result of that 40-year journey is today's massive global community of players who, through games, have forged very real friendships and built thriving lives in virtual worlds. Dungeons & Dreamers follows the designers, developers, and players who built the virtual games and communities that define today's digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.
Ova knjiga je trenutno nedostupna
331 tiskana stranica
Objavljeno prvi puta
2017
Godina izdanja
2017
Jeste li već pročitali? Kakvo je vaše mišljenje?
👍👎
fb2epub
Povucite i ispustite datoteke (ne više od 5 odjednom)