en
Diana Mounter,Jina Anne,Katie Sylor-Miller,Marco Suarez,Roy Stanfield

Design Systems Handbook

Obavijesti me kada knjiga bude uvrštena
Da biste čitali ovu knjigu u Bookmate učitajte datoteku EPUB ili FB2. Kako mogu učitati knjigu?
A design system unites product teams around a common visual language. It reduces design debt, accelerates the design process, and builds bridges between teams working in concert to bring products to life. Learn how you can create your design system and help your team improve product quality while reducing design debt.
Ova knjiga je trenutno nedostupna
147 tiskanih stranica
Jeste li već pročitali? Kakvo je vaše mišljenje?
👍👎

Citati

  • Marina Zakharenkovaje citiralaprije 5 godina
    It wasn’t hard to get them to follow the guidelines, it was hard to get them to agree on the guidelines.”
  • lizzylizardje citiralaprije 5 godina
    But in general, what I see most design systems break things down into are:
    elements (or basics, or atoms)—these are small, stand-alone components like buttons and icons
    components (or molecules, or modules)—these are usually an assembly of small components into a larger component like a search form (which includes a form input, a button, and potentially even a search icon)
    regions (or zones, or organisms)—these are an area of the UI like a left-hand navigation
    layouts—how the pieces are laid out on the page (like a header region, followed by a sidebar and main content area, followed by a footer)
  • lizzylizardje citiralaprije 5 godina
    Let’s take a look at each of these design elements and the role they’ll play in your design system. Take stock of all interface elements in production to see just how much design debt you need to address and what elements are most commonly used. Warning! This can get a bit depressing, as most companies have an intense amount of inconsistency in their UIs.

Na policama za knjige

fb2epub
Povucite i ispustite datoteke (ne više od 5 odjednom)